While it is possible to connect multiple headsets to one Xbox 360 for game audio and chat, there are limitations.
Q: If I connect two headsets to one XBox 360, will each headset have different game audio depending on the player?
A: No. The Xbox 360 can only output one audio stream at a time, so even if two headsets(or more) are connected to one Xbox 360 and being used while split screen gaming, the same game audio will play through both headsets.
Q: Can two headsets be used at the same time on one Xbox 360 for chat?
A: Yes, with some limitations. Both players will need to be logged into separate accounts, and both can be used to chat with others in an online party chat. However, the two players on the same XBox 360 will not be able to hear eachother's voices in the party chat. This is due to Microsoft disabling local chat on the Xbox 360. Other party members will be able to hear both players, however.
Q: Can two headsets be used with one Xbox 360 for two players to chat with eachother while split screen gaming?
A: No, the two players will not be able to hear eachother through the headsets. This is due to Microsoft's decision to disable local chat on the Xbox 360.
Q: Can I connect one Stereo Headset and one Surround Sound Headset at the same time?
A: Stereo and Surround Sound headsets cannot be connected for game audio at the same time. The Xbox 360 cannot output analog and digital signal at the same time. Stereo headsets use a RCA Splitter Cable connection and Surround Sound headsets use an Optical Cable connection.
Connecting Multiple Headsets for Game Audio
Wired Stereo (Analog) Headsets:
The RCA splitter cables that come with all of our Stereo headsets are built in a "Piggyback" style, which means the Red and White audio connectors have a plug (male) on one side and a jack (female) on the other. You can connect the plugs of one headset's RCA splitter cable into the back of the other's RCA splitter cable, matching the red and white connectors together. Connected like this, both headsets will receive the same game audio.